The Amazing Virtual Race is back and better than ever! This time, 10+ teams of 2 (hopefully) will race around the globe, for one million dollars. However, these teams will comprise of contestants from past reality shows, that will pair up and race to win one million dollars. The stakes are higher than before, and the competition will be intense! How will teams react when they find out there is only one non-elimination leg? How will teams adapt to the rapid twists and turns thrown at them? Which reality contestants will outshine the others to win the second season of The Amazing Virtual Race? Find out as The Amazing Virtual Race starts its second season in October!
Tentative Dates: Leg 1: 25th October (Time to be decided, but will be around 8-11pm +8 GMT)
Leg 2: 26th October
Leg 3: 1st November
Leg 4: 2nd November
No. of Legs: Tentatively at 10 (No. of NELs depend on no. of teams)
Current Teams:
1. Monica (TAR4) & Dionne (ANTM 8)- autowil
2. Azaria & Christina (TAR 12)- TimmyTAR
3. Joanna & Melissa (Hell's Kitchen)- dapa091
Type of Racers:
Looking for racers that have competed in any of the reality shows below:
The Amazing Race (TARA is fine also)
Survivor US
Hell's Kitchen US
Big Brother US
The Apprentice US
America's Next Top Model
Project Runway
America's Most Smartest Model
The Mole US
You can mix and match contestants from the above shows (ex. Your team can consist of Richard from Survivor and Omarosa from Apprentice).
To apply, please send an application with the following details:
(Names of racers)
(Hometowns)
(20-line opening skit)
Please join! I promise this season will be a more relaxed season than last season, with less "mentally-insane" tasks. The deadline is tentatively set at 23rd October 2008. Please send an application by then. TIA. The entire rules of this race are below, but for those who have already raced before, there are quite a number of important changes to the rules. These changes will be in italics, bold and underlined for easy recognition.
Link to TAVR Season 1
Rules:
Money:
-A set amount of USD will be given at the start of every leg.
-Teams will NOT be able to beg to locals in this race. However, teams are allowed to beg to other teams. Post *beg to (team)* to beg to other teams. Teams may only give up to 20% of their total cash to any one team. IN ADDITION, A TEAM CAN ONLY GIVE CASH TO A MAXIMUM OF ONE TEAM ON A LEG. Also, teams are not allowed to give/receive money after they have checked into a pit stop. Teams may only give/receive money if both teams are at the SAME TASK.
Ex. If Team A has to post *run and receive clue* and team B also has to post *run and receive clue*, team A may now post *beg to team B* and then *run and receive clue* in the same post, then team B would post *give (money) to team A* and *run and receive clue* in the same post.
-If teams run out of money at any point, teams may RUN to their next location. However, this will take TWICE the amount of updates as the slowest transportation. This option will not be listed as a transportation choice, and is only available to teams who have run out of money.
Ex. If the slowest transportation is a bicycle for 3U, teams without money can run to their next location, which will take 6 updates.
Flights, connecting flights, and airports:
- At the airport, teams can only book tickets for themselves unless otherwise stated.
- Some planes have layovers or are connecting through other countries. During this connecting period, teams can research for better flights.
Researching for better flights:
-When a plane stops for a layover, teams can post *research for better flights* in the hopes that a better flight will crop up. However, teams will need to wait for the next update before they see the results of their research. The results can range from no results, to slower or faster flights. If the team chooses to transfer flights, that team must post *transfer to (flight)*.
How to earn money:
There are various ways teams can earn money throughout this race.
1. Begging to other teams
2. Money at the start of every leg
3. 20 USD is given if a team has sufficiently being developed as actual humans.
4. 10 USD for a title quote.
5. A team will receive 30 USD for coming in first on any given leg, 20 USD for coming in second, and 10 USD for coming in third. No additional money is awarded for any position after third.
6. Be the first team to complete an Opt-Task with a monetary reward.
Rewards:
This is a new feature introduced in this season of TAVR. Before the start of each leg, a reward will be announced, and the first team to complete a specified task will receive that reward.
For example:
If the reward is an extra yield, and the criterion for fulfilling it is to be the first team to arrive at the pit stop, then the first team to arrive will not only get the 30 USD bonus money, but also an extra yield.
Non-Elimination Legs:
A team which comes last in a NEL will have complete a SPEED BUMP and will receive no money for the next leg. However, they will be allowed to keep the money they have saved up to that point.
Intersection:
Teams have to intersect 3 times in this race and teams have to intersect with a different team at each intersection.
If an intersected team wants to use a yield:
1. They have to check whether any of the 2 teams intersected have used a yield.
2. If 1 team has already used a yield, for example, the other team's yield will be used and that other team cannot use another yield for the course of the race.
3. If neither of the teams have used a yield, the teams have to post a UNION post (Union meaning both teams posting the same post) that *(team) is yielding (team)*. The team chosen will lose his yield for the remaining legs of the race, but the other team will NOT have lost the yield.
The same rules apply for intersected teams wishing to use a u-turn/road obstacle. Remember, both teams must post in order for them to be updated. If a team cannot intersect, that team must wait 2h before continuing the leg alone.
Yield:
Yields last 10 minutes starting from when teams post *turn over hourclock*. A team may only use ONE yield throughout the entire race even when intersected. Teams may not use a yield and a road obstacle or u-turn in the same leg.
Roadblock:
Each team member can do a maximum of 8 roadblocks throughout the course of this race. If a team is intersected, the roadblock has to be performed by one member from each intersected team.
Fast Forward:
A team may only use a Fast Forward once throughout the entire race even when intersected. If an intersected team wants to do an FF, BOTH teams will lose the ability to use another FF for the rest of the race, so the intersected teams must think carefully!
Superlegs:
There are 3 types of superlegs that may occur throughout this race:
1. The next leg starts IMMEDIATELY after the previous leg.
2. The next leg starts immediately after the previous leg, but teams will be told to book themselves on a form of transportation that will not arrive until the next day.
3. Teams are told to continue racing, without a pit stop in between.
ROAD OBSTACLE:
The Road Obstacle allows any one team to force another team to complete an extra task before they can check into the Pit Stop. The Road Obstacle can be used on any team, REGARDLESS WHETHER THE TEAM IS IN FRONT OR BEHIND THE TEAM USING THE ROAD OBSTACLE, AS LONG AS THE TEAM HAS NOT CHECKED IN. Teams may only use 1 Road Obstacle throughout the entire race, so teams must decide when it is in their best interest to do so. In addition, teams will not know how many total road obstacles are in the entire race, so there may only be 1, or there may be 10, so teams must think carefully. Teams may not use a road obstacle and a yield or u-turn in the same leg.
OPT-TASK
An opt-task is an extra task that you can choose to do during this race (Thus the term Opt-Task, or Optional Task). The opt-task can occur during the course of a leg, or during a pit-stop. Each opt-task has a JACKPOT associated with it. The JACKPOT can be either a reward or a sum of money. The first team to complete the Opt-Task will win the jackpot. Each new team that joins the same Opt-Task (starting from the second team) will increase the amount in the jackpot by 10 USD (if the jackpot is a reward, then the 10 USD will be added to the reward, meaning the jackpot would consist of both a reward and a lump sum of money). However, teams WILL NOT know what task the opt-task is, just the relative difficulty of the task. Also, if teams choose to back out of the opt-task at any point, they will receive a 15 minute penalty. If the opt-task happens during a leg, teams will receive the penalty at the pit-stop. If the opt-task happens during a pit-stop, teams will receive the penalty at the start of the next leg.
STAND-OFF
A stand-off only happens during an intersection and it is a task that pits one intersected team against the other. The losing team in a stand-off will incur a 15 minute penalty. THE INTERSECTION WILL BE BROKEN AFTER THE STAND-OFF.


















