spnintendo wrote:
8 was <3, quite literally. But FF6/3 will always be the one for me.
Well, of the 16 games left, 8 are RPGs. So your chances are very good. :)
| Started By | Comment | ||
|---|---|---|---|
STFU RUDY |
|||
spnintendo wrote: Well, of the 16 games left, 8 are RPGs. So your chances are very good. :)
|
|||
SurvivorFanGP |
|||
|
I'll be shocked if Final Fantasy 7 isn't #1. :o
|
|||
Romber Rulz |
|||
|
FFX FTW! <3
|
|||
Quiddity |
|||
|
Just beat FF12 for the first time a few weeks ago. I loved the game. The story is, as others have already said, not the greatest. It's okay (not like
say, FF8 which was just horrific and FF10 which was so boring I never finished the game) but as others have said, quite linear at times and the character
development (particularly on the main character of all people!) is hardly that great. The game system is just amazing though. Probably the best in any FF if
you ask me. I loved the revised battle system, the license grid, the gambits, etc... The game is about as deep as they come in terms of sidequests.
Admittingly I didn't do everything (never did end up beating Zodiark or Yiazmat although I did beat that Hell Wyrm with about 8 million HP!), but ended up
logging in about 120 hours overall to the game, probably the most ever in a game in a single play for me.
Mario Kart also rules. :) |
|||
Kenneth |
|||
A Dying Clown wrote: I have that too! As well as the Ninja Gaiden and Blaster Master ones.
|
|||
SonOfAbraxas |
|||
|
Yeah, I think mu first run through save is about 120, with beating hell wyrm, and getting Yiaz down a bit, but it was too boring.
I was able to get Zodiark around level 80 or so this time around. Am I the only person ever who never uses those stupid Quickenings and Summons? That was always my favorite part of the 7/8/9 games - the summons! I never ever used them in XII and hardly, if ever, from what I remember, used them in X or X-2. The animations are just too long, and I know I can kick ass with my gambits, biotches! I swear this one guide on gamefaqs is all, like, "OMG just use quickenings" for every boss. No thank you! ew gross! ETA: Oh yeah, and TOAD4TEHWIN!!!! yay mariokart! |
|||
MultiGeminii |
|||
|
Quickenings>>> Summons in FF XII, but I loved the Summons in most of the other games. I'm one of the few people who LOVED the Junctioning system
in FF VIII and the specialized attributes and skills you could get through your GF, but I did find the GF sequences a tad too long. I know it was for the boost
thing, but dang. Still, used them all the time in FF VIII, especially that train one that added all those negative status effects.
|
|||
WylDawg |
|||
|
MarioKart should've easily been in the top 10. I think if I added up all the time I spent on video games, this one would take the cake. Unfortunately the
series doesn't age like fine wine. I found Double Dash and the Wii editions not nearly as fun as the SNES and 64 editions. After nearly 20 years, it's
kinda same old, same old.
|
|||
Quiddity |
|||
|
I found the quickenings fairly useful, although I never got above say 12 or 13, so never got to see the most powerful one
|
|||
Juggler 8o8 |
|||
|
Yay for including Mario Kart! Like Wyldawg I think it's sort of low but at least it made your list. I always preferred SNES version the best. I
personally think I am a master at it
|
|||
spnintendo |
|||
|
I love Double Dash! Easily the game I play the most casually since it came out. I didn't like the 64 edition very much.
|
|||
SurvivorFanGP |
|||
|
It was the only way I could beat that grass-turtle (that looks like a fatter Venusaur) or whatever who guarded the forest that Fran is from was quickenings.
Meh. That was the hardest boss for me. I didn't use gambits, so just using a repetitive quickening strategy worked just as well.
I'm one of the few people who LOVED the Junctioning system in FF VIIITwinsie. Junctioning system > materia system. The materia took way too long to level up, and the GFs are the best part of the battle system in FF8. I wish someone coulda warned me about Eden taking fucking ten minutes to complete, though. Maybe FF8's storyline just appeals to me since it's a tweentard romance, but I always thought it was better than FF7s >_> |
|||
TW After Life |
|||
|
Final Fantasy 8 is the best Final Fantasy.
|
|||
Joaqenix |
|||
SurvivorFanGP wrote: I agree totally. Well, except I think FF7 is prob better, but I LOVED FF8. Maybe cause I was a teenager when I played it, I dunno, but I got totally into
FF8. The characters were amazing, each of them (ok except the cowboy). Zell and Seifer are my two favo video game characters ever. <3 It would've
been even better if Seifer was a playable character all game, instead of a pseudo-villain. |
|||
Annoying Tool Fanboy |
|||
Twinsie. Junctioning system > materia system. The materia took way too long to level up, and the GFs are the best part of the battle system in FF8. I wish someone coulda warned me about Eden taking fucking ten minutes to complete, though. Meh, I don't like the Junction system for several reasons. I don't like the idea of spending half an hour drawing magic from enemies before I kill them. Plus there is no MP, and you don't even want to use any of the magic spells since it will make your stats weaker. Very bad system, imo. Maybe FF8's storyline just appeals to me since it's a tweentard romance, but I always thought it was better than FF7s >_> FF8 storyline is fucked up. You don't find out who the main villain is until very late in to the game, and don't even get me started on the orphanage plot twist. And let's not forget Squall going from not giving a shit about Rinoa to loving her the second she falls in to a coma. No sort of transition at all. It's "pfft, whatever", to "I love you please don't die!" |
|||
finishthemoff |
|||
|
I always thought Final Fantasy storyline has gradually gotten worse since SNES Final Fantasy II.
|
|||
spnintendo |
|||
TW After Life wrote: I actually think 6 is, but I'll big red ecks this anyway. |
|||
Juggler 8o8 |
|||
|
Will we see Bomberman? I can't imagine it surpassing Mario Kart though
|
|||
STFU RUDY |
|||
|
I have never played any of the Bomberman games so no. Sorry! This selection is bound to be controversial for being so low...
#16: (TIE!) Zelda: Wind Waker & Twilight Princess (GameCube) ![]()
I had such a hard time deciding between these two Zelda titles that I just had to put them down as a tie. Now I know some people are going to be pissed for this being so low. I am sure these games would crack a lot of folks' top fives. But I do have my reasons. First of all - these games SERIOUSLY own. I mean, they really are fantastic games. But I was just not as "in to them" as the majority of critics and gamers seem to be. When I really love a game, I usually make the effort to go back and play through them again. But I never got the urge from either of these games. But I still think they rule. They just did not leave as big an impact to be ranked any higher than this. OK, onto the games. I know it is universally believed that Twilight Princess is superior to Wind Waker. I do not agree. Both games rock, but I do find them pretty darn fundamentally similar. There are differences. Wind Waker relies heavily on the "open sea" format, sailing from island to island and uncovering a bunch of secret shit. I know that people don't really like the format, because it takes so long to sail back and force to places. I somewhat agree with this, but I don't think it is that bad. I like the unique exploration aspect of it. Plus later in the game you gain ability to warp around, so you don't spend as much time sailing. Twilight Princess takes place mainly on the ground. There is water in this game, but only in some areas. So mainly you are exploring on the ground in this game, as opposed to out on the sea. I don't really have a preference on which one I like more. Another big difference is the graphics. WW has a very cartoony, unrealistic look. But I don't mind at all. The whole thing is very colorful and immersive. It is like one giant cartoon storybook adventure, which is cool. TP takes on a more serious, realistic look. This makes the game look more believable and realistic. Each game has a unique style, but I like the look for both of them. The look seems to fit each title. Again, I don't have much of a preference for which style I like more. Now onto the similarities. Both games play pretty much exactly the same. Anyone who has played Ocarina of Time can pick up and play either of these titles, and not much has changed over the years. The controls are the same, the combat is the same, the weapons are the same. The enemies are similar and the bosses, while grand in scale, have similar qualities. Not much diversity here. But if it's not broke, why fix it right? So overall, the Zelda series is a really fun, action packed, open ended, and non linear series of games. While there is one other entry into the series I prefer more than these two, you really can't go wrong with either game. Both of these games are worth getting a GameCube for. If you haven't played either title, do so now!!! |
|||
Alffmix |
|||
|
Mario Kart OWNAGE
Zelda WW OWNAGE Zelda TP PWNAGE!!! 3 masterpieces. Thanks Rudy. |
|||