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        <title>Great Leg Design </title>
        <link>http://www.survivorsucks.com/topic/42328/t/Great-Leg-Design.html</link>
        <description>
        <![CDATA[ That was a very challenging and fair leg that really showcased the city of Moscow. Summarines, Comminist-era history, the Subway.


No bunching. It wasn&#39;t all decided by cab driver roulette. The counting task at least was easier for someone who knew history and could recognize Lenin and
Stalin. That&#39;s the way it should be, and Teenwolf paid the price.


Only complaint is that the speedbump could have been a little harder. But after their marching difficulties, it was appropriate that... ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766731/t/Great-Leg-Design.html#reply-3766731</link>
			<description><![CDATA[ I like the more difficult challenges and ones that involve thinking
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ANBU Hidden Leaf)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766731</guid>
			<pubDate>Mon, 01 Dec 2008 13:59:19 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766710/t/Great-Leg-Design.html#reply-3766710</link>
			<description><![CDATA[ Aside from good design and the ability to see a bit of Moscow, it seems to me the tasks are getting much more difficult than in previous seasons.
<br>
<br>
I was a week in Moscow in 1974 - my how it appears to have changed in 34 years! ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (luvmuscl)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766710</guid>
			<pubDate>Mon, 01 Dec 2008 13:54:49 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766590/t/Great-Leg-Design.html#reply-3766590</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">sammyhain2364 wrote:</strong>
  <hr>
  My only gripe with this leg was that they stayed in Moscow for a second leg instead of going elsewhere but I have to admit that the tasks were pretty
  awesome.
</blockquote>I have a gripe with that too, because the 1 leg where Dallas messes up, it&#39;s in the most expensive place around <img src="http://www.ezboard.com/intl/aenglish/images/emoticons/frown.gif" alt="image"><img... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Q Iron)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766590</guid>
			<pubDate>Mon, 01 Dec 2008 13:23:42 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766441/t/Great-Leg-Design.html#reply-3766441</link>
			<description><![CDATA[ My only gripe with this leg was that they stayed in Moscow for a second leg instead of going elsewhere but I have to admit that the tasks were pretty awesome. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (sammyhain2364)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766441</guid>
			<pubDate>Mon, 01 Dec 2008 12:45:46 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766382/t/Great-Leg-Design.html#reply-3766382</link>
			<description><![CDATA[ I was thinking how great the design of this leg was too
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Kaizer)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766382</guid>
			<pubDate>Mon, 01 Dec 2008 12:27:24 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766305/t/Great-Leg-Design.html#reply-3766305</link>
			<description><![CDATA[ <blockquote>
  I&#39;ve never seen a clue not given to a team for a transportation mistake mid-leg. Hell, we&#39;ve had teams miss clues and have to go back to get them and
  no one told them to go back.
</blockquote>Not many clues get handed out by actual human beings, though - I think they&#39;re fairly consistent that whenever there&#39;s Phil, or in this a
local, at a checkpoint, they&#39;ll stop them if they&#39;ve made a mistake.  If there&#39;s just clueboxes, they can&#39;t do... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (A Dying Clown)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766305</guid>
			<pubDate>Mon, 01 Dec 2008 12:07:28 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766221/t/Great-Leg-Design.html#reply-3766221</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">albertjoseph wrote:</strong>
  <hr>

  <blockquote>
    I do have to question the pony lady refusing to give T/D their clue because they didn&#39;t arrive by the correct transportation? I don&#39;t think that
    was in the clue to refuse them (?) and wouldn&#39;t the normal way to handle it would have been to allow them to continue and give them the standard
    &quot;wrong transportation&quot; penalty at the mat?
  </blockquote>I don&#39;t think... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (meatball77)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766221</guid>
			<pubDate>Mon, 01 Dec 2008 11:43:57 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766052/t/Great-Leg-Design.html#reply-3766052</link>
			<description><![CDATA[ Speed bump judge- now SHE had a rack!
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (victalac)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766052</guid>
			<pubDate>Mon, 01 Dec 2008 10:23:38 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3766046/t/Great-Leg-Design.html#reply-3766046</link>
			<description><![CDATA[ <blockquote>
  I do have to question the pony lady refusing to give T/D their clue because they didn&#39;t arrive by the correct transportation? I don&#39;t think that was
  in the clue to refuse them (?) and wouldn&#39;t the normal way to handle it would have been to allow them to continue and give them the standard &quot;wrong
  transportation&quot; penalty at the mat?
</blockquote>I don&#39;t think we&#39;ve ever gotten a complete explanation of the penalties on this show.  We&#39;ve seen... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (albertjoseph)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3766046</guid>
			<pubDate>Mon, 01 Dec 2008 10:21:39 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765888/t/Great-Leg-Design.html#reply-3765888</link>
			<description><![CDATA[ <blockquote>
  Other than that, the tasks are pretty lame. Like last episode...what is a casual viewer supposed to enjoy about people marching, pouring soup, and carrying
  heavy bags (roadblock)?? Anybody could do that.
</blockquote>The trouble with those tasks is either:
<br>
a) Anyone can actually do them, so they&#39;re too easy, which provides no challenge
<br>
b) They&#39;re so incredibly hard that they massively slow down the &quot;underdog&quot; teams who are usually favourites of the... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (A Dying Clown)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765888</guid>
			<pubDate>Mon, 01 Dec 2008 09:29:29 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765736/t/Great-Leg-Design.html#reply-3765736</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">ryanne35 wrote:</strong>
  <hr>
   Like last episode...what is a casual viewer supposed to enjoy about people <span style="font-weight: bold;">marching</span>, pouring soup, and carrying
  heavy bags (roadblock)?? Anybody could do that.
</blockquote>apparently Dan couldn&#39;t.
<br>
<br>
but yeah this leg was boring as the Shetland pony&#39;s shit.
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (izad)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765736</guid>
			<pubDate>Mon, 01 Dec 2008 08:45:26 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765684/t/Great-Leg-Design.html#reply-3765684</link>
			<description><![CDATA[ Here&#39;s the problems with legs like this one...
<br>
<br>
While Amazing race nerds like the people in this thread may have enjoyed it for it&#39;s &quot;mistakes, locals, transportation playing a big role,
etc&quot;....for a casual viewer since as the people I watched it with, it was boring as shit.
<br>
<br>
&quot;Why are all the tasks so boring!??&quot;
<br>
&quot;Why aren&#39;t they paragliding!?&quot;
<br>
&quot;Why aren&#39;t they scaling a mountain?!?!&quot;
<br>
&quot;Why aren&#39;t... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ryanne35)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765684</guid>
			<pubDate>Mon, 01 Dec 2008 08:24:45 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765658/t/Great-Leg-Design.html#reply-3765658</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">craig wrote:</strong>
  <hr>
  That was a very challenging and fair leg that really showcased the city of Moscow. Summarines, Comminist-era history, the Subway.
  <br>
</blockquote>Funny you forget to mention <font size="7"><span style="font-weight: bold;">PARKS</span></font> as there were about a gazillion of them being
featured in this episode alone.
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (izad)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765658</guid>
			<pubDate>Mon, 01 Dec 2008 08:10:58 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765644/t/Great-Leg-Design.html#reply-3765644</link>
			<description><![CDATA[ This didn&#39;t work for me. I guess all the suspense went out in the first ten minutes. It could have been a great episode.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (fainting goat)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765644</guid>
			<pubDate>Mon, 01 Dec 2008 08:02:29 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765627/t/Great-Leg-Design.html#reply-3765627</link>
			<description><![CDATA[ <blockquote>
  If they did go by the actual arrival <strong>times,</strong> Dandrew would have been many hours behind.
</blockquote>I don&#39;t think that&#39;s true - they bled time at the fort, but it looked like they were only 1-2 hours behind Nick/Star.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (A Dying Clown)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765627</guid>
			<pubDate>Mon, 01 Dec 2008 07:56:29 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765615/t/Great-Leg-Design.html#reply-3765615</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">pussycow wrote:</strong>
  <hr>

  <blockquote>
    <strong class="quote-title">Fusili Jerri wrote:</strong>
    <hr>

    <blockquote>
      No bunching
    </blockquote>Except for right at the beginning when they didn&#39;t leave according to their arrival times - they did the cryptic ol&#39; &quot;Nick and
    Starr arrived first, so they leave first&quot; routine. If they did go by the actual arrival <strong>times,</strong> Dandrew would have... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Fusili Jerri)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765615</guid>
			<pubDate>Mon, 01 Dec 2008 07:51:37 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765596/t/Great-Leg-Design.html#reply-3765596</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Fusili Jerri wrote:</strong>
  <hr>

  <blockquote>
    No bunching
  </blockquote>Except for right at the beginning when they didn&#39;t leave according to their arrival times - they did the cryptic ol&#39; &quot;Nick and
  Starr arrived first, so they leave first&quot; routine. If they did go by the actual arrival <strong>times,</strong> Dandrew would have been many hours
  behind.
  <br>
</blockquote>
<br>
Also, it appeared that there was an... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (pussycow)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765596</guid>
			<pubDate>Mon, 01 Dec 2008 07:41:11 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765577/t/Great-Leg-Design.html#reply-3765577</link>
			<description><![CDATA[ <blockquote>
  No bunching
</blockquote>Except for right at the beginning when they didn&#39;t leave according to their arrival times - they did the cryptic ol&#39; &quot;Nick and Starr
arrived first, so they leave first&quot; routine.  If they did go by the actual arrival <strong>times,</strong> Dandrew would have been many hours behind.
<br>
<br>
I do have to question the pony lady refusing to give T/D their clue because they didn&#39;t arrive by the correct transportation?  I don&#39;t... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Fusili Jerri)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765577</guid>
			<pubDate>Mon, 01 Dec 2008 07:31:24 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3765446/t/Great-Leg-Design.html#reply-3765446</link>
			<description><![CDATA[ <blockquote>
  The counting task at least was easier for someone who knew history and could recognize Lenin and Stalin. That&#39;s the way it should be, and Teenwolf paid
  the price.
</blockquote>I don&#39;t understand how Tina and Dallas could fail to identify him, even with the clue telling them what the plaques should say in Cyrillic - I
hope that comes up in an interview if some of them weren&#39;t labelled, but then I don&#39;t see how Nick would have done it perfectly if they... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (A Dying Clown)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3765446</guid>
			<pubDate>Mon, 01 Dec 2008 05:32:00 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/reply/3764440/t/Great-Leg-Design.html#reply-3764440</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Angelica2003 wrote:</strong>
  <hr>

  <blockquote>
    I loved the kind Moscow locals. :)
  </blockquote>They were really just opening their wallets for strangers. That kind of freaked me out.
</blockquote>
<br>
They were opening their wallets for strangers with cameras.  That&#39;s different.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (meatball77)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/sreply/3764440</guid>
			<pubDate>Sun, 30 Nov 2008 21:52:26 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Great Leg Design  ]]></title>
			<link>http://www.survivorsucks.com/topic/42328/t/Great-Leg-Design.html</link>
			<description><![CDATA[ That was a very challenging and fair leg that really showcased the city of Moscow. Summarines, Comminist-era history, the Subway.
<br>
<br>
No bunching. It wasn&#39;t all decided by cab driver roulette. The counting task at least was easier for someone who knew history and could recognize Lenin and
Stalin. That&#39;s the way it should be, and Teenwolf paid the price.
<br>
<br>
Only complaint is that the speedbump could have been a little harder. But after their marching difficulties, it was... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (craig)</author>
			<guid isPermaLink="true">http://www.survivorsucks.com/topic/42328</guid>
			<pubDate>Sun, 30 Nov 2008 20:48:04 GMT</pubDate>
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